Creating a score in a Scratch Game

I’ve been struggling quite a bit trying to perfect the coding for the score. So far, I have it resetting to zero whenever the start button is pressed.

I’m really struggling with the variables in the “if” section of the coding. I don’t know what exactly to make trigger a point. I want the player to get a point when they press the RIGHT keyboard key that corresponds with the RIGHT note at the RIGHT time. However the only way for Scratch to determine if a note was pressed at the right time is if the sprite is touching the right colour or at the right coordinates.

So far I have at least figured out that the first piece of the coding is “when __ key pressed” and now I need to fill in the other few blanks.

Published by jessicasuann

I am a student at Sydney Conservatorium of Music studying a Bachelor of Music (Education). I major in Classical Voice however throughout my studies I have practiced using a variety of pitched and non-pitched percussion, piano, guitar, and most recently; trumpet. Throughout my studies I've not only learnt how to encourage my future students to have an appreciation for music but have also extended my own appreciation and passion for music through exposure to a variety of new ways to express my musicality and experience music (predominately through technology and unique ensemble opportunities). Let's move away from "theory" vs "prac" structured lessons and adopt a more hands-on approach to music education. For a creative subject we should be teaching and learning about it in a creative way!

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