I’ve been struggling quite a bit trying to perfect the coding for the score. So far, I have it resetting to zero whenever the start button is pressed.
I’m really struggling with the variables in the “if” section of the coding. I don’t know what exactly to make trigger a point. I want the player to get a point when they press the RIGHT keyboard key that corresponds with the RIGHT note at the RIGHT time. However the only way for Scratch to determine if a note was pressed at the right time is if the sprite is touching the right colour or at the right coordinates.
So far I have at least figured out that the first piece of the coding is “when __ key pressed” and now I need to fill in the other few blanks.